Some highlights from the opening of the exhibition that I had together with fine art artist Mito Gegič. Exhibition is accompanying international Fine Arts Festival Kranj. The festival catalog.
Integration between Blender and Cinema 4D has been improved! Blender 2.78 released the long awaited support for basic Alembic export and import, which means you can now export baked point level animation to Cinema 4D or other 3D software. I am excited about having Blender fluid simulation in Cinema 4D!
I think I should definitely post more often on this blog, but at the same time the idea of #everydays, which is so popular over twitter and tumblr is for me at this time, a bit too much. But from this point on, I will make an effort to post more of 3D modeling tricks and tips and my works, especially variety of 3D renders made in Cinema 4D.
For example, a few days ago this render of 3D electrical switch and power outlet was created. These kind of small 3D models (low-poly and mid-poly) are always great as a instances to enrich and add more details in interior scenes, just like the one I am working on right now for an upcoming short animation ;).