Random Texture Offset
In this new Cinema 4D tutorial, I will show you how to randomize texture offset for each clone of Mograph Cloner object. This method is great for creating realistic wooden planks with only one texture.
First create Random Effector and set colour mode to on, also tick off position. Then in colour option of material choose effects>distorter shader. Load your texture and in distorter slot pick white colour. Change Wrap to seamless and amount to 500%. For a better idea, check out short video tutorial and download project file.
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